PROTOCOL INDEX

MONOTHIC VAULT 003 PROTOCOLS

Access Log Protocol. Request the Monothic Vault to access data logs on a facility. Requires a facility target.

Example, [Activate Access Log SOLARATRIUM]

Bypass Protocol. Requests the Support Interface to circumvent a safeguard, error log, or lack of permissions. Requires a target to bypass and a complex Engineer skill check.

Example, [Activate Bypass Admin Lock on DEPTHSACESS Log]

Expansion Protocol. Request the Monothic Vault to begin a new Construction effort. Requires a facility designation to function.

Example, [Activate Construction Protocol STORAGE]

Manufacture Protocol. Request the Monothic Vault to manufacture an object from available Essences. Requires an object to manufacture.

Example, [Activate Manufacture Short Sword]

Modify Protocol. Request the Monothic Vault to Modify a facility or module. Requires a facility or facility and module designation to function.

Example, [Activate Modify Protocol: SOLARATRIUM PLANTER_2 replace MYCATRIUM]

Reprocess Protocol. Request the Monothic Vault to start a Reprocession effort. This Protocol will automatically activate to preserve the Monothic Vault during long periods of stagnation. Requires a facility designation to function.

Example, [Activate Reprocess Protocol STORAGE]

Repair Protocol. Requests the Monothic Vault to Repair a facility or module. Requires a facility or facility and module query to function.

Example, [Activate Repair Protocol: STORAGE

Research Protocol. Requests the Support Interface to scan connected archives for information related to the search query. Requires a search query to function.

Example, [Activate Research Protocol Monothic Vaults]

Search Protocol. Requests the Support Interface to search the Monothic Vault for search query. Requires a search query to function.

Example, [Activate Search Protocol Noble Souls]


CONSTRUCTION DOCKET

MONOTHIC VAULT 003 BLUEPRINTS

ATRIUM

A constructed room with internal, false windows to imitate exoteric locations. The false windows must be activated through the Support Interface. The available displays are currently:

AUCTUS_DEFAULT
EXTERIOR_VISION
MERIDIUS_GLOWFOREST
PERDUS_RUINS
PERDUS_WASTES
003 ALTERNATIVES
COSMORARIUM
MYCATRIUM
SOLARIUM
196 ALTERNATIVES
DEEPWATERS_HYDRARIUM
HYDRARIUM
PHYTOTRIUM
SOLARIUM
BARRACKS

Group sleeping quarters for up to eight individuals.

003 ALTERNATIVES
DORMITORY
LARGE_BARRACKS
HUGE_BARRACKS
196 ALTERNATIVES
AQUATIC_BARRACKS
GUILDHALL

Alternative construction required. Large size required. A facility used for both housing and the training of a specific class, creed, or profession.

003 ALTERNATIVES
ARCANISTS_HALL
HUNTERS_HALL
MUSICIANS_HALL
SOLDIERS_HALL
196 ALTERNATIVES
FISHERS_HALL
LOBBY

Non-Functional. A room providing access to a larger facility equipped with seating.

003 ALTERNATIVES
FINANCIAL
MEDICAL
LABORATORY

A facility constructed for experiments, research, teaching, or manufacturing.

003 ALTERNATIVES
MEDICAL
MEDICAL

A facility constructed for medical practices.

003 ALTERNATIVES
QUARANTINE
SURGICAL
POOL

Alternative Required. Small size required. A storage facility constructed for gathering and storing Primal.

003 ALTERNATIVES
EARTH_POOL
LIGHT_POOL
PLAGUE_POOL
SHADOW_POOL
196 ALTERNATIVES
LUMINESCENT_POOL
OUTREACH

A facility used for contacting other Monothic Vaults.

003 ALTERNATIVES
LOCATOR_STATION
RESERVOIR

Alternative Required. Large size required. A storage facility constructed for gathering and storing an Elemental Cabal.

003 ALTERNATIVES
DEPTHS_RESERVOIR
GROWTHS_RESERVOIR
196 ALTERNATIVES
LUMINESCENTS_RESERVOIR
WORKSHOP

A facility constructed for manual crafting of objects. Without an Alternative, a workshop supplies a small collection of tools.

003 ALTERNATIVES
ALCHEMISTS_WORKSHOP
BREWERS_WORKSHOP
CARPENTERS_WORKSHOP
COBBLERS_WORKSHOP
ENGINEERS_WORKSHOP
GLASSBLOWERS_WORKSHOP
JEWELERS_WORKSHOP
LEATHERWORKERS_WORKSHOP
MASONS_WORKSHOP
POTTERS_WORKSHOP
SMITHS_WORKSHOP
TAILORS_WORKSHOP
TINKERS_WORKSHOP
WEAVERS_WORKSHOP
WOODCARVERS_WORKSHOP
196 ALTERNATIVES
TACKLERS_WORKSHOP

RECIPE CATALOGUE

COMMON RECIPES
ARROW (x20)
%LUMBER% (x1)
%METAL% (x1)
BOLT (x20)
%LUMBER% (x1)
%METAL% (x1)
MONOTHIC RECIPES
MONOTHIC BATTERY
GLASS (x1)
MONOTHIC_STEEL (x1)
AWARNICH_STEEL (X1)

VAULT CENSUS

REPAIR GROUPS

REPAIR GROUP 13
16 DETECTED
ABAS
ABREMERE SAPLING
ASHENROTT SOOP
BEEP
ESTHEN OTITURIM
HANJAE
HIRO
LENORE
MARCUS DOMIGUS
N'LIAEVE
NIALL
NYRA
ORTELLO
SUBJECT-4015
SYLV'AHNA
UBRIL
REPAIR GROUP 12
3 DETECTED
UNKNOWN
UNKNOWN
UNKNOWN
REPAIR GROUP 11
1 DETECTED
UNKNOWN
REPAIR GROUP 3
1 DETECTED
Augus Balan

ENTITIES

MONOTHIC
2 DETECTED
VAULT MOTHER
UNKNOWN
GUARDIANS
5 DETECTED
IT-THAT-CRADLED-THE-MOUNTAINS
MH'IRRI
SURA'OCH
UNKNOWN
UNKNOWN

EXTERNALS

EX-VAULTERS
MERIDIUS
LESS'AMIR

RESOURCE MANAGER

This will be made better looking.
POWER
CONFLICTION
ICE BATTERY (7 WEEKS)
STORM BATTERY (7 WEEKS)
WATER
WATER_CYCLING
GLASS CHAMBER (4 WEEKS)
WATER BATTERY (10 WEEKS)
SHADOW_POOL
POOL (1 WEEK)
RATIONS
NO FOOD PRODUCERS ACTIVE
GUARDIANS
AIR GUARDIAN
DECEASED
DECAY GUARDIAN
ESCAPED CONTAINMENT
EARTH GUARDIAN
ACTIVE
CONTAINED
WORKING
FIRE GUARDIAN
ACTIVE
CONTAINED
IDLE
ICE GUARDIAN
DECEASED
LIFE GUARDIAN
DECEASED
LIGHT GUARDIAN
ESCAPED CONTAINMENT
SHADOW GUARDIAN
ESCAPED CONTAINMENT
STORM GUARDIAN
DECEASED
WATER GUARDIAN
ACTIVE
CONTAINED
NONCOOPERATIVE
CONSIDER HOSTILE

DATA STORAGE

Critical information. Quests. Lists.

MAP MODULE